Design Thinking
The design of the PS system is based on a Subtractive model, borrowed from Game Theory.
It balances 4 main parameters:
responsiveness: how quick it can adapt and update
stability: how reliably updates a member’s PS progression in edge-cases (i.e.: sudden/steep changes in performance from a period to the other)
fairness: how meritocratic and “human” it is in reflecting someone’s effort and participation within a Hub.
flexibility: how customizable it is, based on each community’s unique internal dynamics and needs.
The introduction of c as a constraining factor adds a stabilizing effect, preventing abrupt changes in PS. The progressive transition to decentralized customization of c as a local parameter lets each community take its choice, while aligning risk with responsibility through a staking mechanism.
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